Fallout new vegas join brotherhood of steel
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The action in Fallout: Brotherhood of Steel takes place in one zone at a time during all a chapter. The initiate then runs to a monorail car, narrowly escaping the now self-destructing vault. The player fights through the blob in order to gain access to a computer terminal that can start the decontamination of the vault. When the two meet again, Attis has mutated into a blob. With help from the human residents of the vault, the initiate is revived and enters the ruins of the vault in a search of Attis.
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After all that, the player uses the key card to open the door of the armored Shelter and enter.ĭuring a battle with Attis, the mutant general, the player is knocked unconscious and left for dead. Here, two super mutants activate turrets, which the initiate must destroy.
Fallout new vegas join brotherhood of steel generator#
The player finds the warehouse and goes inside.Īfter fighting in the Warehouse, the initiate manages to revive an old generator and takes an elevator that overlooks the entrance to the Secret Vault. The player asks the Los ghouls for information and one of them speaks of a Warehouse and a Secret Vault to be found not far from the current location. Rhombus, seriously wounded, gives him the key card and entrusts the task of stopping the super mutants. The player, warned of the danger, kills all the kamikaze ghouls in the area.
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Blake and the player fight, and after recovering a key from the dead cult leader, the player escorts Rhombus to a truck where he had hidden the key.īut when he tries to recover the key, it will be guarded by kamikaze ghouls. A Brotherhood Paladin, Rhombus, asks the player to kill the cult leader, Blake. The search leads to the Church of the Lost, a cult based inside the city. With the help of the Vault Dweller, the protagonist of Fallout, the player heads to the city of Los. The Initiate finds ways to make them less obstructive. The bandits inside, and their leader, are doing what they do best getting in the way. Should they be saved by the Initiate, the Wasteland Stranger will be very grateful indeed, to the tune of a Red Ryder LE BB gun (which wasn't all that shabby even in mid-game Fallout 2, and at this stage of BoS is even better). But first: there are a total of 37 citizens scattered throughout the town areas. Many of the citizens of the town have fled one who couldn't make it to their refuge in the recently cleared warehouse requests the Initiate's aid in saving them. The raiders have given up loitering in favor of looting. The end result of this for the mayor is a nice dirt nap, appropriately, beneath the rock slide his explosives caused. The mayor reveals the missing paladins headed off in the direction of a massive crater outside of town.įollowing the trail to the bottom, the Initiate finds that the mayor isn't one of those non-player characters that just stand around all day not only that, but he has more explosives on him than anyone really ought to be able to carry, and seems determined to unload as much of it as possible in the Initiate's not-so-general vicinity. When all the giant, radioactive, and the more common mutated scorpions are all rendered lifeless, the Initiate returns to the mayor. The Initiate can collect the scorpion tails and whatever contents of the warehouse aren't nailed down, which the barkeep is interested in buying. He insists the player clear out an infestation of radscorpions in the nearby warehouse. Even this outburst won't make the mayor reveal the location of the missing paladins. The mayor might be due some choice words from the electorate for the state of his town one in particular will give the player a discount as a reward for telling off the mayor. The bartender is grateful if the Initiate breaks a few of them in return, and steers the Initiate in the direction of the shifty mayor of this lawless town. Armed thugs loiter in town, and are trying their best to make kindling of the furniture in the bar. The player chooses to control one of three initial characters: Cain, Cyrus, or Nadia, all of whom have pledged their services to the Brotherhood of Steel and have become Initiates.īrotherhood members have gone missing in Carbon, and the chosen initiate is tasked with searching for the paladins, starting with the nearby town.
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The game takes place in Carbon, Texas in the year 2208.